인문학
사회과학
자연과학
공학
의약학
농수해양학
예술체육학
복합학
지원사업
학술연구/단체지원/교육 등 연구자 활동을 지속하도록 DBpia가 지원하고 있어요.
커뮤니티
연구자들이 자신의 연구와 전문성을 널리 알리고, 새로운 협력의 기회를 만들 수 있는 네트워킹 공간이에요.
학술저널
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오류 신고하기해당 페이지 내 제목·저자·목차·페이지정보가 잘못된 경우 알려주세요!
초록·키워드
Most of vehicle simulators, such as airplanes, cars, and ships have motion bases that provide the motion feeling of vehicle motions to the trainee or user. However, the motion base has a limit on its movement due to its constrained mechanism, so the motion of it is somewhat different from the real motion. Low frequency components of the vehicle motion make large movements, but a person feels these movements small. Therefore, the 'washout filter' that wash the low frequency components of signal (so the signal tends to its origin slowly) was developed in the field of airplane simulator. The 'classical washout filter' uses the forces acting on trainee as its inputs, but it is hard to determine many parameters in it appropriately. This paper proposed a new motion filter of a simulator: uses the motion states as inputs, provides the method of determining parameters, homing action, and measurement method of motion fullness. Using this proposed motion filter, the forces acting on the trainee on both real vehicle and simulator are compared, and the results are assessed by the ratio of fullness of motion realization. This part 1 paper deals with the basic theory and general applications, and the part 2 will deal with applications to a BB2 submarine.
본문·목차
인공지능 문자 인식 모델을 통해 추출된 텍스트로, 일부 오타나 오류가 포함될 수 있으나 지속적으로 개선 중입니다.
오류를 발견하셨다면 해당 부분을 드래그한 후 ' 를 통해 신고해주세요.
오류를 발견하셨다면 해당 부분을 드래그한 후 ' 를 통해 신고해주세요.