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논문 기본 정보

저자정보
(국립부경대학교) (국립부경대학교)
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한국체육과학회 한국체육과학회지 한국체육과학회지 제34권 제1호 (인문사회과학 편)
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    초록·키워드

    This study aimed to analyze consumer perceptions of e-sports following the conclusion of the Hangzhou Asian Games using big data analysis. Data collection was conducted from October 9, 2023,
    the day after the closing of the Hangzhou Asian Games, to December 11, 2024, using the keyword "e-sports." Big data were collected from blogs, news articles, online communities, and web documents on Naver, Daum, and Google through the Textom platform. The data were analyzed using Word Frequency Analysis, Term Frequency-Inverse Document Frequency (TF-IDF) Analysis, Latent Dirichlet Allocation (LDA) Topic Modeling, and Opinion Mining Analysis. The results revealed that consumers exhibited significant interest in e-sports competitions, teams, and the nationalities of teams they support during international tournaments. Additionally, four distinct topics related to e-sports were identified. Based on these findings, this study provided a comprehensive understanding of consumer perceptions of e-sports from a macro perspective and offered practical implications for industry practitioners to promote the e-sports industry.

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      UCI(KEPA) : I410-151-25-02-092448871