인문학
사회과학
자연과학
공학
의약학
농수해양학
예술체육학
복합학
지원사업
학술연구/단체지원/교육 등 연구자 활동을 지속하도록 DBpia가 지원하고 있어요.
커뮤니티
연구자들이 자신의 연구와 전문성을 널리 알리고, 새로운 협력의 기회를 만들 수 있는 네트워킹 공간이에요.
초록·키워드
With the widespread application of Generative AI in game content creation, AI-UGC (Artificial Intelligence-Assisted User Generated Content) is gradually transforming traditional player creation processes and platform ecosystems. This article focuses on the types of functions provided by AI tools in mainstream game creation platforms, constructing a “Generation Object-Interaction Granularity-Algorithm Role” Three-dimensional Classification Model. Using Roblox, Fortnite Creative 2.0, Dreams, and Core Games as case studies, it systematically categorizes the application characteristics of seven representative AI tools through the content analysis method and function matrix comparisons. The research findings reveal four core functions (Visual Generation, Behavioral Logic Generation, Narrative Generation, and Systematic Automation) and their differences in distribution across platforms. It also highlights that AI tools are evolving from being mere “tools” to becoming “Collaborator” and even “Autonomous Agent”, with creator behavior shifting from resource construction to Concept-driven approaches. Combined with an analysis of the user corpus, this study further summarizes three key demands of creators for AI tools: Performance Stability, Creative Control, and Usability Enhancement. The research results not only provide a structured perspective for understanding the platform evolution of AI-UGC but also offer theoretical references and practical insights for the design of Collaborative Mechanism and function integration in future game creation tools.
본문·목차
인공지능 문자 인식 모델을 통해 추출된 텍스트로, 일부 오타나 오류가 포함될 수 있으나 지속적으로 개선 중입니다.
오류를 발견하셨다면 해당 부분을 드래그한 후 ' 를 통해 신고해주세요.
오류를 발견하셨다면 해당 부분을 드래그한 후 ' 를 통해 신고해주세요.
최근 본 자료 전체보기
UCI(KEPA) : I410-151-25-02-093521244