인문학
사회과학
자연과학
공학
의약학
농수해양학
예술체육학
복합학
지원사업
학술연구/단체지원/교육 등 연구자 활동을 지속하도록 DBpia가 지원하고 있어요.
커뮤니티
연구자들이 자신의 연구와 전문성을 널리 알리고, 새로운 협력의 기회를 만들 수 있는 네트워킹 공간이에요.
초록·키워드
Recently kansei-engineering approach on various products and feedback has been carried out, affective response on haptic modality also has gained greater attention. The aim of this study is to analyze the effect of mode of haptic on affective response. In order to analyze the perception characteristics according to haptic mode, the experiments with jog dial were divided into active <haptic> where the participants were directly involved with controlling devices and into passive <haptic> where the participants remained uninvolved. 9 haptic feedbacks represented by specific sine wave having width, magnitude, detent type, and detent width were provided to users utilizing simulator devices. Six affective variables, perspicuity, smoothness, heaviness, elasticity, liltingness, and satisfaction, were evaluated by 25 subjects. Averages of affective elements in each mode were compared and change pattern according to haptic feedback parameter was investigated through statistical analysis. As a result, perspicuity, heaviness and elasticity were perceived larger when the mode was set to active haptic, while smoothness was perceived larger in passive haptic, and perspicuity and heaviness have shown significant difference according to haptic mode (α<0.05). Experiment result shows that the affective elements related with difference of force are largely evaluated in active haptic than in passive haptic and assessment according to magnitude of stimuli was not consistent in passive haptic. This study shows that haptic stimuli should be larger than intended to provide intended feedback to user under context of virtual reality using passive haptic mode.
본문·목차
인공지능 문자 인식 모델을 통해 추출된 텍스트로, 일부 오타나 오류가 포함될 수 있으나 지속적으로 개선 중입니다.
오류를 발견하셨다면 해당 부분을 드래그한 후 ' 를 통해 신고해주세요.
오류를 발견하셨다면 해당 부분을 드래그한 후 ' 를 통해 신고해주세요.
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UCI(KEPA) : I410-ECN-0101-2016-530-002490166