인문학
사회과학
자연과학
공학
의약학
농수해양학
예술체육학
복합학
지원사업
학술연구/단체지원/교육 등 연구자 활동을 지속하도록 DBpia가 지원하고 있어요.
커뮤니티
연구자들이 자신의 연구와 전문성을 널리 알리고, 새로운 협력의 기회를 만들 수 있는 네트워킹 공간이에요.
논문 기본 정보
- 자료유형
- 학술대회자료
- 저자정보
- 발행연도
- 2018.5
- 수록면
- 56 - 60 (5page)
이용수
초록· 키워드
Virtual reality (VR) enhances immersion by allowing users to view and manipulate virtual situations, landscapes, or objects through devices such as HMDs (Head-Mounted Displays). The aim of this study is to investigate the effects of button depth on the usability of virtual buttons in VR environments using hand interaction. The experiment was conducted in a desktop setting with Oculus Rift and Leap motion, and was designed with a balanced Latin Square. A total of 18 subjects performed a button selection task. Task completion time, number of errors, and subjective preferences were used to test different levels of button depth. The touch method that has 0-mm depth took a shorter task completion time with higher scores of subjective preferences. However, the push method that has 10-mm depth recorded a smaller number of errors, due to the visual push-feedback. The results can be applied to many different application areas.
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목차
- ABSTRACT
- 1. Introduction
- 2. Method
- 3. Results
- 4. Discussion
- 5. Conclusion
- References