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논문 기본 정보

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(POSTECH) (POSTECH) (POSTECH)
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대한인간공학회 대한인간공학회 학술대회논문집 대한인간공학회 2018 춘계 학술대회 한.일 공동학술대회
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    초록·키워드

    Virtual reality (VR) enhances immersion by allowing users to view and manipulate virtual situations, landscapes, or objects through devices such as HMDs (Head-Mounted Displays). The aim of this study is to investigate the effects of button depth on the usability of virtual buttons in VR environments using hand interaction. The experiment was conducted in a desktop setting with Oculus Rift and Leap motion, and was designed with a balanced Latin Square. A total of 18 subjects performed a button selection task. Task completion time, number of errors, and subjective preferences were used to test different levels of button depth. The touch method that has 0-mm depth took a shorter task completion time with higher scores of subjective preferences. However, the push method that has 10-mm depth recorded a smaller number of errors, due to the visual push-feedback. The results can be applied to many different application areas.

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