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논문 기본 정보

저자정보
(Honam University)
저널정보
한국엔터테인먼트산업학회 한국엔터테인먼트산업학회 학술대회 논문집 한국엔터테인먼트산업학회 2018년도 국제학술대회 논문집
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    초록·키워드

    Education using Virtual Reality (VR) has attracted a great deal of attention in recent years because it does not require expensive equipments and a large space in the field, and it enables effective education at a relatively low cost. The basic medical science curriculum (functional anatomy) is very important in the health sciences, but the students have many difficulties in understanding. The purpose of this study is to apply virtual reality to basic medical science curriculum and to understand students" perception.
    The students were asked to directly experience the anatomy virtual reality program (<SUP>®</SUP>3D Organon) and to investigate the differences from other learning materials, such as understanding, concentration and interest.
    Overall, learning using virtual reality (VR) showed higher results than other learning materials such as textbooks, models, and 3D application.

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    최근 본 자료 전체보기

      UCI(KEPA) : I410-ECN-0101-2018-691-003114778