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    초록·키워드

    Here, we define the pattern on a go-board which has a tengen-pattern and tengen centered 9 square-patterns using the (area, level, offset) coordinate system. In addition to designing a data structure for go-game display that efficiently manages the liberties of connected moves for the purpose of modifying board pattern after taking out moves, we implement a game-browsing program which identifies group of connected moves to be taken out and then adjusts pattern value for taken out moves to board pattern immediately at each addition of a move to the go board. We discuss necessary conditions for the application of board pattern to pattern database. We show data for the connected moves and taken moves obtained by running above program for 300 games by pro-players.

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      UCI(KEPA) : I410-ECN-0101-2009-566-018476899