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논문 기본 정보

자료유형
학술저널
저자정보
Pilsung Choe (Tsinghua University) Chen Liao (Tsinghua University) Dennis Schumacher (Tsinghua University)
저널정보
대한인간공학회 대한인간공학회지 대한인간공학회지 제32권 제4호
발행연도
2013.8
수록면
363 - 370 (8page)

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초록· 키워드

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Objective: This study investigates the influences of vibrations on hedonic satisfaction based on four kinds of perceptions (perceived ease of use, perceived usefulness, perceived enjoyment, cognitive concentration) when mobile gaming. Background: As mobile gaming is becoming more and more popular for smartphone users, they might want to have more hedonic satisfaction instead of focusing on traditional usability criteria such as efficiency, effectiveness, and satisfaction. Method: We conducted a human-factors experiment with 35 male subjects to evaluate hedonic satisfaction in the mobile game configured by 7 vibration types having different levels of intensity and length. Results: The results revealed that the use of vibration significantly increases the perceived ease of use, perceived usefulness, and cognitive concentration. In addition, the intensity of vibration makes differences of perceived usefulness and cognitive concentration. Conclusion: Vibration can be effectively used to improve hedonic satisfaction of smartphone users in mobile gaming when they are not allowed to turn the sound effects on. Application: This study helps game designers effectively provide vibration feedback of mobile games for smartphone users.

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ABSTRACT
1. Introduction
2. Background and Hypotheses
3. Method
4. Results
5. Discussion and Conclusions
References

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