인문학
사회과학
자연과학
공학
의약학
농수해양학
예술체육학
복합학
지원사업
학술연구/단체지원/교육 등 연구자 활동을 지속하도록 DBpia가 지원하고 있어요.
커뮤니티
연구자들이 자신의 연구와 전문성을 널리 알리고, 새로운 협력의 기회를 만들 수 있는 네트워킹 공간이에요.
논문 기본 정보
- 자료유형
- 학술대회자료
- 저자정보
- 발행연도
- 2014.5
- 수록면
- 230 - 235 (6page)
이용수
초록· 키워드
Recently, large displays have become more prevalent, but the usability of 3D interaction with large displays still needs more attention. One way to improve the usability of 3D interaction is to investigate natural human behavior during 3D interactions and then to reflect that behavior in 3D interface design. 3D interaction with large displays is natural and intuitive, similar to how we work in the real world. Reflecting natural human behavior in 3D interfaces might improve the usability of interacting with large displays. It is interesting to note that there has been no attempt to investigate natural human behavior for the purpose of reflecting it in 3D interface design. The objective of this study was to characterize the natural hand motions when interacting with a large display, especially for pointing tasks, which are fundamental and frequent tasks in human–computer interaction. We conducted an experiment to capture the characteristics of users’ natural hand motions in pointing tasks. Twenty-eight participants (mean age: 25.04 years, 15 males and 13 females) were employed in this experiment. The participants performed pointing tasks for two target amplitudes (32 cm and 53 cm) and eight directions (equally spaced around the circumference of circles with radii of two levels of target amplitude) while standing 2.5 m from the display. The results revealed that their hand motions showed specific patterns according to the relative target position from the users.
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목차
- ABSTRACT
- 1. Introduction
- 2. Method
- 3. Results
- 4. Discussion
- 5. Conclusion
- References
참고문헌
참고문헌 신청최근 본 자료
UCI(KEPA) : I410-ECN-0101-2016-530-002491830