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논문 기본 정보

저자정보
(경희대학교) (경희대학교)
저널정보
한국실내디자인학회 한국실내디자인학회 논문집 한국실내디자인학회 논문집 제26권 제2호 (통권 제121호)
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피인용 4

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    초록·키워드

    The purpose of this study is to investigate the potential of immersive environments in the design domain by analyzing students" design process in immersive environments from cognitive and experiential aspects. To do this, we reviewed major concepts and theories such as users’ immersion, participation, presence, and awareness and developed a comprehensive conceptual framework of immersive shared environments. In three different visualization systems of HIVE, teams consisting two students were assigned to design tasks and the design process was analyzed by a customized framework. The characteristics of the immersive environment related to the performance of the design task were different from those of the previous studies. The perception of the relationship between the spaces is very important, and the perception of the surrounding objects is interested in the shape or the material such as whether the object is flat or inclined. Also, it is found that the multi-technology of immersive environments is very useful for creative collaboration. In the future, a more comprehensive analysis of the effects on design decisions in a more diverse visual interface condition and the effects on more diverse design areas should be added.

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