인문학
사회과학
자연과학
공학
의약학
농수해양학
예술체육학
복합학
지원사업
학술연구/단체지원/교육 등 연구자 활동을 지속하도록 DBpia가 지원하고 있어요.
커뮤니티
연구자들이 자신의 연구와 전문성을 널리 알리고, 새로운 협력의 기회를 만들 수 있는 네트워킹 공간이에요.
논문 기본 정보
- 자료유형
- 학술저널
- 저자정보
- 발행연도
- 2021.7
- 수록면
- 482 - 489 (8page)
- DOI
- 10.5302/J.ICROS.2021.21.0011
이용수
초록· 키워드
In this study, we developed an AI deep learning-based fighting behavior recognition method for a video surveillance system and proved its effectiveness through various experiments. The proposed method consists of a two-step fighting behavior recognition framework. First, continuous video frames of the target surveillance video are transmitted to the Inflated 3D ConvNet (I3D) network, which shows a good behavior-recognition performance, to extract the spatiotemporal features. These extracted 3D features are then used as the inputs in the next step, where a fight situation is detected using a classification model consisting of a fully connected layer. To use the proposed aggressive behavior detection framework effectively, first, it is necessary to train the fight detection model. However, it is not possible to collect sufficient fighting videos in various outdoor environments. To overcome this limitation, we generated a large amount of learning data through data augmentation. Therefore, instead of directly learning from the training videos transmitted to the I3D network, the classifier trains itself to recognize various fighting actions using the Kinetics video dataset. That is, the action features are extracted from the transmitted consecutive frames using the pretrained I3D network and subsequently used to train the fully connected layer classification model. In addition, we proposed a learning method that includes recognizing ambiguous conflict boundaries using multiple instance learning to mitigate the ambiguous starting and ending of the contention videos. The effectiveness of the proposed method was verified through several experiments by drawing comparisons between the present results and those of the previously reported studies.
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목차
- Abstract
- I. 서론
- II. 제안하는 싸움(다툼) 행동인식 방법
- III. 실험환경 및 실험결과
- IV. 결론 및 추후 과제
- REFERENCES
참고문헌
참고문헌 신청최근 본 자료
UCI(KEPA) : I410-ECN-0101-2021-003-001844825