인문학
사회과학
자연과학
공학
의약학
농수해양학
예술체육학
복합학
지원사업
학술연구/단체지원/교육 등 연구자 활동을 지속하도록 DBpia가 지원하고 있어요.
커뮤니티
연구자들이 자신의 연구와 전문성을 널리 알리고, 새로운 협력의 기회를 만들 수 있는 네트워킹 공간이에요.
초록·키워드
Abstract Museums are increasingly embracing new methods and technologies to enhance the visitor experience. Virtual Reality (VR) provides the opportunity to experience objects and situations that are not readily available or don’t otherwise exist making it well suited to museum applications. Museum visitors represent an ultra-diverse cohort with technology experience levels ranging from first-time users through to experts, and typically needing to interact with the exhibit with little to no induction and training, and in many instances as a once off encounter. To support such users, this paper evaluates the impact of passive physical everyday tools to provide passive haptic feedback and enhance user interaction with desk-top sized museum objects. Museums face challenges in exhibiting larger objects and in this work the cargo area of a utility vehicle (i.e. ute) was selected as contextually suitable larger object. Three different interaction techniques are used with and without everyday physical tools and experiments undertaken to investigate the impact of the physical tools on the usability and user experience with free-hand interaction techniques. A comparison between using the passive physical tool for the interaction technique and without showed improved efficiency for two of the techniques and positive impact on the user experience with the mechanically more complex of the interaction techniques. These insights may prove useful in the design of interaction techniques for enhanced free-hand interaction with museum objects in VR.
인공지능 문자 인식 모델을 통해 추출된 텍스트로, 일부 오타나 오류가 포함될 수 있으나 지속적으로 개선 중입니다.
오류를 발견하셨다면 해당 부분을 드래그한 후 ' 를 통해 신고해주세요.
오류를 발견하셨다면 해당 부분을 드래그한 후 ' 를 통해 신고해주세요.