인문학
사회과학
자연과학
공학
의약학
농수해양학
예술체육학
복합학
지원사업
학술연구/단체지원/교육 등 연구자 활동을 지속하도록 DBpia가 지원하고 있어요.
커뮤니티
연구자들이 자신의 연구와 전문성을 널리 알리고, 새로운 협력의 기회를 만들 수 있는 네트워킹 공간이에요.
초록·키워드
Abstract As a critical component of space-air-ground integrated IoT, the aerial network provides highly reliable, low-latency and ubiquitous information services to ground users by virtue of their high mobility, easy deployment and low cost. However, the current computation and resource management model of air-ground integrated networks are insufficient to meet the latency demanding of emerging intelligent services such as autonomous systems, extended reality and haptic feedback. To tackle these challenges, we propose a computation offloading and optimization method based on potential game. First, we construct an cloud-edge collaborative computing model. Secondly, we construct Offloading Decision Objective Functions (ODOF) with the objective of minimum task processing latency and energy consumption. ODOF is proved to be a Mixed Inferior Nonlinear Programming (MINLP) problem, which is hard to solve. ODOF is converted to be a full potential game, and the Nash equilibrium solution exists. Then, a computational resource allocation algorithm based on Karush–Kuhn–Tucker (KKT) conditions is proposed to solve resource allocation problem. On this basis, a distributed game-based computational offloading algorithm is proposed to minimize the offloading cost. Extensive simulation results demonstrate that the convergence performance of the proposed algorithm is reduced by 50%, the convergence time is reduced by 13.3% and the average task processing delay is reduced by 10%.
인공지능 문자 인식 모델을 통해 추출된 텍스트로, 일부 오타나 오류가 포함될 수 있으나 지속적으로 개선 중입니다.
오류를 발견하셨다면 해당 부분을 드래그한 후 ' 를 통해 신고해주세요.
오류를 발견하셨다면 해당 부분을 드래그한 후 ' 를 통해 신고해주세요.